My work week started Wednesday afternoon after getting back from a family trip. Was a great time to get bitcoin off of my mind, and then it was straight back into action with core and community calls that afternoon.
For Saving Satoshi, we are heads down now on getting our demo out. I spammed our demo milestone with a ton of minor polish things that should be tightened up for a first low-key release. Lots of stuff to do across lessons content, story, design, image generation and development. But it’s the part of the project where a long to-do list of really small things is the modus operandi, and that’s totally normal. It can just feel a bit overwhelming due to the broad spread of the to-dos.
The Satlantis review call was super interesting. Game design is a really intricate art, and there’s plenty of overlap with designing applications (like onboarding, designing for different types of player personas, etc).
After a discussion came up around Nostr onboarding not being great (sparked by this note), I shared some work-in-progress on a Nostr web app design I’ve been toying with. Everything is in this video (and a live link).
The Bitcoin Core App (design docs) dev gang is working hard at wrapping up development for V1. Next week, Mo and I will put together some documentation around testing (test build is here) and launch. Also need a bit more design documentation (small stuff like input field validation logic).
But the big thing next week is Advancing Bitcoin. Time to wrap up and release a new version of the UI Kit and get that workshop ready. It’s going to be super exciting to meet all those builders that make this amazing ecosystem tick.
👋🏴